A huge part of how we interact with the hobby is obviously through the games we play. We find other players this way – do they share your love of medieval theme, or enjoy a rolling good time pushing minis around a map? We were interested in looking at how the tastes of gamers break down, so we asked about themes people enjoy (or don’t) and a bit about the mechanics of games that stand out for folks. Some of the patterns that came out of this were quite interesting! There are certainly a variety of preferences in the hobby, and I think that’s indicative of how the industry and design is flourishing right now. So let’s take a look at this week’s infographic (which is followed up by a breakdown of the information with a little more detail!).
What formats of games do you primarily play? Overall it’s mostly published manufactured games (99.7%) but along with some combination of prototypes (13.6%), Print and Play games (9.6%) and online implementations of games (17.9%).
What is your preferred category of game? Many respondents chose multiple options – a handful of folks chose only campaign RPGs, social deduction games, and war games. While almost 27% of people said “I’ll play anything,” 15% of respondents chose that option alone. Standing out among all types is Euro-style strategy (71.5%), and the remaining break down as:
Abstract 23%
American style thematic 46.8%
Card games 57.3%
Dexterity games 15.3%
RPG – campaign 24.1%
RPG – one shot 16.2%
Miniatures tabletop games 18.9%
War games 15.5%
Party games 38.9%
Social deduction games 39.2%
What is your most disliked category of game?
Abstract 17.2%
Euro style strategy 4%
American style thematic 6.5%
Card games 2.3%
Dexterity games 22.4%
RPG – campaign 19%
RPG – one shot 16.4%
Miniatures tabletop games 25.5%
War games 35.2%
Party games 19.3%
Social deduction games 16%
When looking at what categories were picked just on their own, rather than along with others, the stand-outs were primarily: war games, party games, american-style thematic, dexterity, euro style strategy, social deduction.
What genres/themes of games do you enjoy?
Theme doesn’t matter to me 19%
I’ll play anything! 38.7%
Pirates 30.5%
Horror 26.8%
Sci-fi 50%
Politics 18%
History 34.1%
Zombies 19.7%
Civilization 39.1%
Trains 25.1%
Trivia 14.8%
Racing 14.4%
Medieval 42.9%
Animals 21%
War 22.8%
Sports 7.9%
Prehistoric 21%
Wild west 23.6%
Economic 29.7%
Fantasy 42.8%
Other 3.7%
Looking at the single answers people selected, “Theme doesn’t matter to me” made up 9% of responses, and “I’ll play anything” made up 21.5%. And 6% of respondents answered those two together! Other single answers fell under economic, fantasy, horror, sci-fi, (a number of anything/sci-fi and sci-fi/fantasy combos). And a few people noted “anything is fine as long as it’s unique!”
What genres/themes of games do you NOT enjoy?
Theme doesn’t matter to me 24.9%
Pirates 5%
Horror 18.5%
Sci-fi 3.9%
Politics 21.8%
History 7%
Zombies 28.1%
Civilization 4.2%
Trains 9.1%
Trivia 24.6%
Racing 16%
Medieval 1.3%
Animals 5.2%
War 15.6%
Sports 32.2%
Prehistoric 3.7%
Wild west 5.7%
Economic 12.7%
Fantasy 2.6%
Other 3.1%
And because it’s interesting to see the themes people picked as their only answer, the most that popped up were: zombies, war, sports, trivia, economic, politics. The more you know!
What are your favoured mechanics in games?
Interestingly, overall only 6.1% of respondents answered they didn’t care about mechanics. (And only 3% picked this as their only answer in this section.) Far more people said they’d play anything 33% – and overall 20.6% of respondents chose that as their only answer.
Exploration 39.2%
Hidden traitor 28.7%
One vs many 13.8%
Resource management 52.6%
Area control 34.6%
Action point allowance 30.5%
Set collection 28.9%
Trick taking 15.4%
Hand management 34.8%
Card drafting 35.2%
Press your luck 20.1%
Worker placement 52.3%
Auction/bidding 23.3%
Pick-up and deliver 19.4%
Tile placement 41.7%
Trading 20.4%
Deck building 34.6%
Other 3.4%
Again, while most answers were made up of multiple choices of the above categories, some stand-out single answers included: area control, deck building, exploration, hand management, hidden traitor, worker placement.
Finally, we asked people if mechanics and theme/genre are not the most important thing about a game, what is it they look for? We had 400+ answers to this, so here’s a selection!
Although it seems like a complex level of wants from the hobby, we’ve all got a lot in common out of the games and experiences we enjoy. That, and we love fun!
Amazing analysis of “The Games We Play”, very informative and well illustrated – a real contribution to this site and the game world.
Thanks, John!! – Nicole
The infographics on this site are fantastic! Just wanted to ask you, how does one participate in your surveys?
Thanks, Radhika! We ran this large survey back in Jan/Feb, and we’re releasing the results as we process them. If you follow us on Twitter (@DWP_Blog) or on Facebook then any future surveys will be posted there. – Nicole
[…] here to jump over to Daily Worker Placement to read the rest of the […]
I found it curious that there was no mention of cooperative games.
Lance – good point. We covered this as a higher level kind of thing earlier on in the survey rather than a kind of theme or mechanic. 🙂 I agree it can kind of be both, but for this survey we decided to put it at that higher level then drill down to more specific stuff for this week’s! -Nicole