The Daily Worker Placement

Saturday, September 25, 2021

Game Changers: Citizen Game (The Epic Conclusion)

by | published Monday, November 9, 2020

Isaac Childres’ first game design was a medium-heavy economic Euro set in a fantasy world. His second game design became the highest-rated game of all time on BoardGameGeek.

The final part of Episode 11 explains how Gloomhaven came to be. Click here to listen to how Childres’ drew from sources as disparate as Tzolk’in, Sentinels of the Multiverse and (yes) Cards Against Humanity to create the towering achievement that is Gloomhaven.

One Night Ultimate Alien

by | July 5, 2017

BGG Con 2017 Report

by | November 24, 2017

The Top 10 Games of 2015

by | December 28, 2015


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